The project that I want to introduce in this post is a minigame developed with Unity, a powerful game engine, and Vuforia, a library for creating Augmented Reality (AR) apps. This was the final task of the subject “Augmented and Virtual Reality”.
In this game, the idea is throwing stones to hit the skeletons that raise from their graves. It is a very straightforward game, but developing it was enjoyable. The following video shows a short gameplay.
About Unity, it seemed a helpful tool that allows you to develop your ideas quickly, obtaining a “multiplatform” app that you can run and test. Considering the number of available assets thanks to both the store and the community, it could be the best option to evaluate if a game concept could work or not.
Regarding Vuforia, it was integrated with Unity through its plugin, and it worked very well, providing a fast response even with marker occlusion.
I don’t know if the situation is the same with the updates that both tools have received since this project was developed, around 2014, but I strongly recommend using this combination (Unity + Vuforia) for creating your AR apps, even more, considering the attention that AR is receiving nowadays.